When I use OVRInput.Get(OVRInput.Axis2D.SecondaryThumbStick) it usually
returns the position of the SECONDARY Thumb stick but sporadically
return the PRIMARY controller at other times.The same problem occurs
with the Oculus Demo 'Distance Grab' shoul...
When I use OVRInput.Get(OVRInput.Axis2D.SecondaryThumbStick) it usually
returns the position of the SECONDARY Thumb stick but sporadically
return the PRIMARY controller at other times.The same problem occurs
with the Oculus Demo 'Distance Grab' shoul...
ChillyNips said: HI,Thank you for the response. The effect does exist in
your sample scene. I will try to explain the issue more clearly.When
using the OVRPlayerController and OVRCameraRig, the Character Controller
component is fixed to the center of...