Hello everyone. We are having a tough time getting asset files and dlc
bundles to download using the oculus.platfomr sdk. Anyone mind sharing
some code to how your handling checking for existing content files and
downloading new ones if they are not ...
Something just changed This was working fine until today in unity on a
game we have had in development for months. as soon as you press play in
unity you see your avatar hands for a few second then unity does a hard
crash. disabling the local avatar ...
Just started working with oculus touch and am having issues mapping a
button to submit clicks for UI interface. It doesn't play nice with
input manger. any one run into this? I am sure I am doing something dumb
here.
So while porting our HTC Vive VR game to Oculus we noticedin unity if
the camera rig follows an enemy severe jitter and shaking can beseen on
the hand and controller models that are in the scene. This is a
non-issue with showing motioncontrollers in ...
We have just gone through a second submission process to theoculus store
and keep getting change request for the following graphics failedtest.
Your app does not have VR and Windows focus. A variety ofthe following
elements might not be working as in...