Hello!I would like to know if it is possible to use the OVR LipSync with
more than one character at the same time in Unity during runtime? And if
it is possible, what steps should I take to make it work?The scenario
would be for example two bone rigg...
Hello!As I am new to the forums here, I am sorry if this was supposed to
be posted with a different category, in a different location or as a
"Question" instead.I am using the OVRLipSync integration for Unity, and
currently experiencing a 1-2 second ...
imperativity said: Hi,I'm contacting the Lipsync team for guidance. If
this is an acceptable use case I'll come back with more information, if
it isn't I'll let you know if the team can roadmap this for future
implementation.Ok sounds great! Looking ...
HelloSorry for the very delayed response, but we found out that by using
a microphone that is connected through an audio mixer through USB to the
PC, the delay bug occurs. However, by using a microphone(headset) that
is connected to the PC through th...