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https://www.oculus.com/blog/powering-the-rift/On the raw rendering costs: a traditional 1080p game at 60Hz requires 124 million shaded pixels per second. In contrast, the Rift runs at 2160×1200 at 90Hz split over dual displays, consuming 233 million ...
I finally got fed up with not being able to click the fullscreen button on embedded Youtube vids on this forum so I wrote a tiny little Greasemonkey script to re-enable it. Since userscripts.org is dead I'll just copy paste the whopping two lines of ...
For the past couple of days I've been trying to install VR Cinema. However, when I click the the "Download now" button in the top right I land on the "Accept Revised Terms" page and I can't proceed. No terms are displayed, just a blank box, I check t...