I’ve been working through what feels like a more natural interaction
with text in VR. I’ve been unsure if it should be in the form of aiming
with the controller and pulling the trigger button, selection through
gaze, or “grasping” and manipulation wi...
Last week I attended PixelPop, an independent games festival in St.
Louis. I talked about poetry in games and moving into VR. I also played
a handful of alt ctrl games there that I found to be inspiring.An
interesting mechanic I saw recently was in S...
Post 3 This week I played LUNE and Found. I also watched Dear Angelica.
I liked the grabbing and pulling in LUNE. It had a really good feeling
and was aesthetically pleasing. I also liked the handwritten style text
in Dear Angelica.Some conclusions a...
This week I was thinking a lot about identity and culture in games,
particularly because the 3rd annual Game Devs of Color Expo was held
this weekend in NYC. There were a lot of talks about activism,
representation, and culture. This has made me thin...
This week I’ve spent some time researching what is out there related to
what I’d like to experiment with and explore. I’m particularly inclined
to play around with text and poetry in most of my projects. With VR I’m
concerned about legibility. I’ve a...