robertcoomber
Expert Protege
since ā€Ž11-12-2019
2 hours ago

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  • 50 Posts
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User Activity

Iā€™m reporting a bug for the OVROverlay component.The bug causes the display to black/static color flash for what feels like a single frame depending on the state of the overlays in the scene. Happening on Quest 2, Quest Pro, and Quest 3 (worst lookin...
The new meta quest virtual keyboard has far too many draw calls out of the box. I measured 3k draw calls in just the demo scene alone, most of the draw calls are coming from the virtual keyboard. I've tried SRP and URP and both have the same amount o...
Ever since I migrated from my FB account to a meta account, I've been unable to upload any builds from the Oculus CLI, the Unity OVR Platform Tool and ODH which is completely blocking me from upload any new builds. CLI - Attempt to login says "You're...
Issue: While using both Meta Avatars and Hand Interaction SDK, my fingers don't align in certain positions.Pressing a button on a canvas with only the Meta Avatars hands visible is inaccurate and leads to misses or accidental button clicks. I underst...
Using Unity 2021.3.4 and V40 integration package.This can be tested with the "BasicPoke" demo scene. The following are the reproducible steps:1) Adding a simple text input to a canvas, in this case CurvedUnityCanvas.2) Build that scene and install.3)...