We're having a rather odd issue after a couple of our GearVR phones
updated to Android 8. On Android 7 we could remove the headset then put
it back on and the display would come back on and we could continue
playing.However after our phones went to A...
We had been removing the OnPause() functionality of the
UnityPlayerActivity for older versions of Android which would break
networking when the headset was removed. Turns out they patched that bug
with Android 8, and removing the OnPause() code was c...