I wanted to generate keys to my game.I entered
https://developer.oculus.com/There I saw the new UI, so I thought to
myself:"I want to do an action related to distributing my game, lets
click distribute""Nope... no Apps list here""Hey! here's a big bu...
The "OVRPlugin.aar" in the Unity installation folder, has this
permission.The VR option in the player settings use it to build for the
GearVR.Should I remove this permission?Is this permission is a must when
targeting GearVR?
Hey,There's a deadline for a competition, and I want to submit my GearVR
game for that.I don't want to publish the game yet, as there's still
work to do.I submitted my game to the GearVR store. How can I make sure
that I get the option to send keys f...
Searched the forums, saw people asking about it, no answers.Added only
OpenGLES2 in the player settings and added to the manifest:Also tried it
with OpenGLES3 and 0x00030000.Tested with Unity 5.4.0f3 and
5.3.5p6Tested with different types of textures...
We used Google Chromecast in
shows.https://www.facebook.com/WorldsDemolisher/photos/a.237447900008231.1073741830.197659627320392/237448383341516/?type=3&theaterhttps://www.facebook.com/WorldsDemolisher/photos/a.227046341048387.1073741829.197659627320...
Don't use Unity's Terrain for VR apps. Use a mesh with the shape of the
terrain instead.Unity's Terrain has performance issues. I tested in the
past a scene with only terrain and FPS counter on GearVR, and when I
looked at the terrain, the counter dr...
Update:I tried to upload an APK without the permission to the store, and
I got this error:"APK Validation FailedAPK is missing required
permission `android.permission.READ_EXTERNAL_STORAGE`."So this
permission is a must.