Hi guys,Working with Unity, it seems not matter what I do, the displayed
avatars (LocalAvatar and RemoteAvatar prefabs) in the RemoteLoopback (or
any other), always display a white avatar even though the oculus user id
is correct and there is already...
Hi guys,When trying to run any of the Avatars SDK samples, or when
integrating it ourselves, I get "DllNotFoundException: libovravatar
OvrAvatarSDKManager.Update ()" in the console.I'm trying Android GearVR
on mac. I don't have other known issues usi...
The following question is for both Oculus Rift and Gear VR:The only way
to get an Oculus app reviewed, is to submit it to the 'Store' channel.
However, if it's approved it then presumably becomes "public". Please:
Is there a way to go through the rev...
We're using the 'Oculus Video' app (the one with the purple icon) to
test our own VR videos, after placing them in the Windows 10 'Videos'
folder. Most of the time it works fine, but sometimes they don't play.
It seems to be related to using a "high-...
After installing PC SDK Release 1.2, I get the Oculus Rift to work fine,
but the "app store" has only two apps in it ('Henry' and 'Lost'). Where
are all the rest? How do I run any other apps from share.oculus.com in
my Rift?PC:- Large desktop, Intel ...
imperativity said: Ah, I read that as "no mac". I assume what you really
meant was "on mac". No worries, I will look into this error for you.Yep
- just fixed the wording. Thanks!
imperativity said: Hi,I've found a very similar forum thread from last
year that has the same DLL not found exception referenced in the user's
error
logs.https://forums.oculus.com/developer/discussion/44709/dll-errors-avatar-editor-launch-error-1-10T...
Solved - A few things had to happen for this to work:1. Oculus launched
today the new 'Oculus Video' app, which needs to be installed.2. The mp4
files had to be placed in the 'Videos' folder.3. The mp4 files had to be
renamed *_360_TB.mp4 (TB for Top...
Well, today Oculus launched the new app store that includes an "Oculus
Video" app for the Oculus Rift. It does recognize files under my
"Videos" folder on the pc, but displays them *within* the theater rather
than in 360... Looks like I have to eithe...