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since ‎01-23-2018

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We are working on an application that has a core area for player interaction, then launches executables for players to experience together. This works fine if "Unknown Sources" are allowed in the user's General Settings, but runs into an Unknown Sour...
We're planning to launch a beta soon and hope to invite a large number of our users to test our application. Unfortunately, as each channel supports only 100 users, we are predicting issues and increased overhead with managing users and builds across...
The documentation states that applications supporting Dash should "pause, mute audio playback, and stop rendering any tracked controllers" when the Dash menu is active. Does the requirement to "pause" a multiplayer experience includes pausing all oth...