DonCon
Explorer
since ‎03-04-2016
‎02-23-2021

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Hi there !The documentation states that it would be beneficial to use a 16bit depth buffer and no stencil, but doesnt tell us how to achieve this.Does anybody know how ?I am using Unity 2019.4 with URP 7.4 & Oculus Quest 1I tried brute forcing the de...
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