Oculus Avatar Remote Lip Sync does not work. I am using a
photovoice2.Local is good. The problem that I went through in the past
came again. Is there a workaround? Please explain a bit concisely.If you
send the sound data to the Volume Amplitude in O...
When User access Rift software through Quest Link, How can I check the
device type?Even using Quest, OVRPlugin.GetSystemHeadsetType() is
RiftS.In advance Thank you for answer.
I am making Personalize Avatar for Oculus
Quest.https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-gsg-unity-mobile/"oculus
: Error getting logged in user. Error Message : The user isn't signed in
or their account state wasn...
I want to do a personalized Avatar test between Rift and Quest. It is
not yet possible to post it on Alpha Channel. Is there no way? I wonder
if you are blocking it or if I can not find a way.private void
GetLoggedInLocalCallback(Message message) { O...
I am making Personalize Avatar for Oculus
Quest.https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-gsg-unity-mobile/"oculus
: Error getting logged in user. Error Message : The user isn't signed in
or their account state wasn...
succeded.I carefully looked at how to work a lip sync on localAvatar.-
Find the avatar's head with the 'transform.find' function to create a
GameObject 'MouthAnchor'.- Set 'micInput', 'audioSource',
'spatializedSource', and 'lipsyncContext' in MouthA...