Hello guys. I'm making an app for GearVR using Unity5.Is there any
source where I can know the requirements before sending my GearVR app to
oculus store?I thought my app have to run in about 60 fps constantly but
I found it is very difficult for me i...
Fulby said: My reading of that page is Oculus is saying it needs to be
running at 60fps on Gear VR. This bit:Run well on Rec Spec systems (~90
Hz on Rift; ~60 Hz on Gear VR).In my space shooter game I reduced the
graphical complexity and optmised whe...