It seems that Meta introduced an API allowing the mashing and combining
of separate rooms from the Scene API.While I have seen this in action
via the Building Blocks such as the "Find Spawn Position" block which
accurately places game objects in ALL ...
Just hearing that they're purposefully scanning and collating all Ideas
and suggestions to plan for the next year is such good news.Not
everything will make it I'm sure but this shapes Horizon OS to get a
great big upgrade over the next year.
@MetaQuestSupport wrote:Hey, if you have any ideas for how we can
improve our user experience, please post them in our ideas
forum.https://metaque.st/IdeasThere are a lot of posts in Ideas about
this. It's not a new idea, it was taken away.The users ...
Yep. I had sincerely hoped you had found something in the time from when
you posted this to when I replied.I think they're nearly there with it.
Their other Building Blocks work flawlessly. There must be a reason this
is just an example and not a bui...
Hey mate,I'm having the exact same problem with the same things.Unity
Meta SDK v67. -All the (Building Block) Find Spawn Location objects
spawn in ALL rooms. Same as all the other official scripts.-The Nav Mesh
Example scene runs fine in 1 room. With...