Weird problem...I just got a Rift S for my wife, and whenever I'm in
Beat Saber I get a stutter when the sabers touch. At first I thought it
was a fluke, but then I pulled up the Oculus Debug Tool and looked at
the Performance HUD in App Render Timin...
twitch.tv/videos/529333369?t=01h39m32sTalked to the streamer...using a
Valve Index. He said he configured the view from his Steam VR settings,
there's an option to select "VR View both eyes with right eye or left
eye dominant"For reference here's the...
I use a one-handed, permanently attached stock that I CAN NOT live
without for competitive fps...I want the image quality update the rift s
hmd offers, but to use the original controllers and sensors for hand
tracking. @Oculus team devs: is this a po...
FYI Build 28 breaks the Rift S...persistent random black screens and
driver crashes. I manually rolled back to v25 (most recent version I had
available to test with) and blocked the Oculus app from auto updating in
firewall list and it fixed the issu...
Forgot to mention I tried both the standard oculus software version and
the beta...also increased application priority of OVRServer_x64 and
beatsaber.exe to high, still the same issue. This is for beat saber
purchased from the oculus store directly b...
Im not concerned about the tracking (I am, but thats not the issue), Im
concerned about not being able to use an accessory that I can not do
without for high level gameplay in a competitive league fps. The new
controller design does not allow a solut...
Getting this now on the 0.86 version when I try to make a custom profile
for a game in my steam library (PavlovVR), any help?**************
Exception Text **************System.IndexOutOfRangeException: Index was
outside the bounds of the array. at
Oc...