I have done no marketing (getting ready to) and only sold a couple of
copies to family members. No one knows my game exists yet. But someone
seemed to have found it and purchased it in order to leave an
anti-Ukraine "review" as the first review of my...
Still looking for an answer. Would be nice if the official page for
reporting users include App Lab games, But it doesn't.
https://support.oculus.com/report-user/ Could I privately get an upline
contact for this?
Here's what I do.1. Create a new GameObject, call it whatever it is
(position 0,0,0).2. Inside that, create another GameObject, call it
Offset for clarity (position this to where you want things in #3 to be
as a group, see notes below).3. Put whateve...
The Profiler is where to go for frame rates. It can be confusing at
first. Here's a tutorial that starts with an non-performant initial
setup, then using Profiler to see what's
happening:https://www.youtube.com/watch?v=fROTtgZK-Zs Protip: The
PlayerL...
I'd stick with a single OVRCameraRig. Then, for objects you want visible
by range, attach a script to them to track their distance from the
camera. Use a transparent material and then base the alpha on the
distance (lerp it from a specific distance a...