User Activity

We have an Unity GearVR app that worked fine on s6 and note 4 almost always hitting 60fps with no judder. On the s7 it has some hiccups on a few sections. Has anyone else experienced this and/or have any suggestions on a fix. My understanding was the...
I wanted to try out using the unity native plugin to see if I could improve our audio. I did a number of tests and I'm not seeing much of an improvement. I thought for a bit that the plugin just wasnt working but I opened the test scene with the ball...
I guess I would have thought it would have improved a bit as Carmack said at Connect that he expected the percentage of users using UE4 to grow but its hard to always be a bit behind with the updates. I know its not just Oculus involved but even the ...
We are starting a recurring Virtual Reality development meet up in Dallas, TX. Every two weeks we are inviting VR developers, and those looking to get started in VR development, to come out and work on solving VR development problems and to developer...
So I have finally found the issue to several problems I have been having with hmd vsync and other settings crashing the rift and never coming back. It seems that Rift is conflicting with Actual Multiple Monitors which manifestied itself in terms of a...