I noticed a framerate drop in Couch Knights every time a fireball is
shot and remembered Tom Forsyth's talk where he said the SDK supports
resolution changes on a per frame basis. Does UE4+OVR integration
currently support dynamic resolution? i would...
USB3 and display cables can kill or slow internet connections if the
cables are too close to wifi card/antennas. Try moving cables further
from wifi hardware and see if it helps. Otherwise idk...
CharlieHobbes said: Inscothen said: "So if you say Oculus copied Vive I
will say that Oculus iterated on it's DKs and Vive when finding out the
final specs for CV1 copied the CV1 to retain parity."Both Rift and Vive
are iterations of the Valve protot...
"So if you say Oculus copied Vive I will say that Oculus iterated on
it's DKs and Vive when finding out the final specs for CV1 copied the
CV1 to retain parity."Both Rift and Vive are iterations of the Valve
prototype. Abrash said in one of his talks...
Are you all still going on about this? Yes, Oculus copied with
permission and then built on the tech to make the Rift using their own
design considerations. Abrash said that they were helping Oculus, so why
does even one person disbelieve?Look. See.T...