Expert Protege
since ‎04-08-2018

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  • 95 Posts
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I've been away from Unity for a bit, so I'm sorry if this is a FAQ. In Unreal Engine, I've been able to do Hand Tracking on a Quest, yet still support non Oculus headsets like an HTC Vive or a WMR Lenovo. Using the OpenXR solution in Unity, I see I m...
So many people are having trouble with getting this going, I've started a simple example project. It's not complete yet -- I only just started it. But you're welcome to look at what I've done and how I did it.I intend to show how to get it working wi...
I've been trying to figure out how to implement a drawer. I was able to solve this using VRTK, but I would like to know if it is possible to do with the Oculus SDK. What I have run in to can be seen in this video.
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