This game has Spanish dubbing from Spain in the PSVR version, but it
seems that you have forgotten in the Quest 2 version, which only has the
Latin American dubbing. in a game that uses a movie license, it's even
more annoying not to hear the voices ...
offset i.p.d. independent vertical and horizontal per eye, for
asymmetrical eye spacing There are people who have one eye placed
perfectly in the center and the other displaced to the side, needing
another i.p.d. separation, and even vertically displ...
It is annoying to have to connect Quest to the PC to enter ADB commands
or to do it with Sidequest, and that when resetting or shutting down we
have to do it again. There is even an app specialized in this that also
requires a connection to the PC. E...
Every time I turn on the Quest the battery is dead. I have to put it on
charge, and who knows when the next time I turn it on and have a
battery. I have to remember to turn it off, and make sure I want to turn
it off, instead of thinking "maybe I'll ...
Both games still perform very poorly (with poor graphics too), they are
very inefficient.In my tests the key is internal resolution. Both are
famous and people want to play them.Now that Microsoft bought the
company, they could be more collaborative.
your GPUis what compresses the video in both cases, both in what it
proposes and in the Ar Link. you would not subtract anything "to your
pc", it is not something that depends on the cpu. If you don't lack gpu
power, maybe you have too much interfere...
You don't need that. You will have full experience with actual
techonology. You will see exactly like in the real world: no 3d
stereoscopic vision, but all the other things. I know a guy with 1 eye,
and he tested my Quest. Totally normal.