I released my game ASTROROXX yesterday on app lab and I´m surprised that
I cannot see ´any´ statistisc on whether or not the game has been sold
or not. I start getting reviews, so I´d assume that someone bought the
game, but there is not info visible...
Hi, I´m very excited to get the MR capturing with iOS devices working
with our ´to be soon released´ game Astroroxx. We have enabled the OVR
plugin in UE4.27.1 but while Beat Saber and Space Pirate Trainer work
well, I´m just getting a black backgrou...
Hi, I´m trying to get the OVRLipSync plugin to work in Unreal Engine
4.20.03 but I´m always getting the same error message. I´ve installed
the plugin as described in the documentation, inside of the plugins
folder. I even tried to use different locat...
Here is some more information from our own tests, unfortunately not
successful yet. We have tested the latest version of UE4.27.1 and
UE4.27.2 with the OVR plugin enabled, but couldn´t make MR work yet. We
also downloaded the MixedRealitySample provi...
Thanks, that´s interesting. So I could perhaps try to put the device in
development mode and try again ? I thought I was in development mode
anyways, but I´ll double check to see if this is changing anything.
I would like to try out the Shared Spaces app, but I´m afraid that it
won´t work for me currently. I do have two headsets with different
accounts (a Quest 1 and a Quest 2) but none of those work any further or
better than what I described. I´m not ge...
I was just trying the version from app lab, but I´m not getting any
further than a black environment with a controller screen and some
infos. I´ve tried all buttons and also set up a second account on
another headset, but I´m not getting anywhere nea...