since ‎05-27-2021

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how to show Vertex/Triangle Count in Quest2?
when and how should enable 90hz or 120hz for Quest2? then will get 90fps or 120fps?
RenderDoc for oculus must be used with the project built by the UnrealEngine-Oculus branch?tried to use RenderDoc for oculus with project built by the epic UnrealEngine4.27.0 source code, while Launch with ProfilingMode, pop up 'please use non profil...
what are the Performance-killer for VR(eg.OculusQuest2)? all postprocess, all screen-space? all works on the full-screen RenderTarget?so,SSAO, SSR, SSDO, etc…Fog, Depth of Field, Bloom, MotionBlur, Tonemapping, ColorGrading, Auto Exposure, Channel Mi...
is there any good and free solution for VR Full-body avatar? esp using UE4.
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