The feature is supposed to provide a 3rd person camera that is
controllable on the device that is being casted to butthe actual
implementation does not correctly set the camera view in the app that is
being casted to - instead of modifying the positi...
Hello bumping this. Would love an example scene or any specifications on
what devices support it / network dependencies! need this, willing to
have it just be quest pro even but do need some details! thanks
Seconding this! the example scene described in the documentation does
not seem to work, the OVRSpectatorModeTest script does not correctly use
the gameobject labeled 'head' to create an avatar, and the trigger does
not switch modes during casting. If...