eddie_motionx
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since ‎07-18-2018
‎02-23-2021

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I've been getting this error ever since I upgraded my project to ue 4.24.3 + oculus sdk 1.46.0[OVRPlugin][ERROR] ovr_GetHandPose failed: ovr_GetHandPose: Only Oculus Link is supported. (c:\cygwin\data\sandcastle\boxes\trunk-hg-ovrsource-full\software...
We've been trying to get SceneCapture2D to work on the Quest/Go for months now and it seemed to us like a bug in UE4 that Epic still haven't got around to fixing. Anyone here doing any kind of render target on the Quest/Go and managed to get it to wo...
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