The Keyboard overlay doesn't come up any more after the v33 OS update.
Is this something the needs fixing in a system update or are there some
new settings/manifest entries that are needed from this version?
We're using the Keyboard overlay with Unity 2020.3.14 / Oculus XR Plugin
1.10.0pre2 / XR Plugin 4.0.7. We have two related issues:When pressing
the keyboard close button (bottom-right) the keyboard just reappears. It
seem Unity never gets the focus b...
Ok, so after a lot more digging, the keyboard close button bug is an
issue with Unity's TouchScreenKeyboard implementation. The status
property of this doesn't change when pressing the keyboard close button.
You'd expect this to change to Canceled or...
Yeah, I can have a look at the multi-line thing in the TMP source, for
now I've forced to single-line. The bottom-right keyboard close button
seems like an Oculus bug though as that doesn't work on single-line
fields either.
I am getting InputFocusLost/Acquired events with the Oculus Button and
when the user presses the tick button on the overlay keyboard with
single line input fields. (I do have an OVRManager instance in the
scene) But if the input field is multi-line o...