If there is a major error discovered in our Release channel app, we need
to be able to quickly roll back to an older working build with
ovr-platform-util.exeTo do this we're looking for a way around errors
like: "ERROR: You are trying to add an APK w...
+1 being able to run ovr-platform-util in our Linux-based Bitbucket
Pipelines would do a lot to stabilize our CI/CD process.Currently we
have to put up additional servers just to run ovr-platform-util.exe
which is not great for the additional points ...
Having the same problem where clicking outside the keyboard does not
return focus to our Unity app and TouchscreenKeyboard.Status remains
"Visible" forever when this happens.Seems to be related bugs logged in
the Unity Issue Tracker but they are mark...
+1 this is important for being able to implement a decent deployment
pipeline that can handle rollback with Oculus Platform Utility cli.Can
sort-of workaround this by intentionally failing setting an unused
channel with a very old build in it and par...