Hi, I've a simple bug to reportI can't seem to find a way to report bugs
regarding Oculus Integrations package for Unity so I report it here:The
script AudioTrigger from the package contains this line of codewhich
sets the UnityEngine.Random seed to ...
Hey, the new sample scenes with passthrough AR do not seem to work on my
Quest 2. I've built them from a clean project on unity 2020.3.4f1 but I
just can't get the passthrough overlay/underlay on my build. Any help
appreciated. Did yall manage to run...
I have the same issues with v71. Also reporting those issues on Quest 2
after updating to v71. Also can confirm the Quest 3S has the same
problem with v71. On Quest 3 that is still on v69 the issue does not
show on build, but weirdly it does show whe...
Is there a possibility to see this ticket somewhere online? I can't see
any dashboard for open bugs nor cannot find anything by this id.Update:
For anyone wondering, the tickets are not public (got this info from
MetaQuestSupport, also notified them ...
Having the same issues. I was also figuring this one for a while now and
also came to conclusion that the breaking changes are coming from the
v71.It produces multiple issues but the main problem is that Controller
Tracking Mode is brokenly prioritis...
Having the same issues. I was also figuring this one for a while now and
also came to conclusion that the breaking changes are coming from the
v71.It produces multiple issues but the main problem is that Controller
Tracking Mode is brokenly prioritis...