AugmaDev
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since ‎10-06-2021
‎12-25-2022

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  • 12 Posts
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https://developer.oculus.com/documentation/native/android/android-native-mrc/The instructions in the link above are very vague and outdated. For example, the instructions say to use ovrm_Initialize(), but that function does not exist in the header fi...
I tried changing my package name according to these instructions. Specifically, I tried to change the name on the XrCompositor_NativeActivity project. I followed several online instructions for package name renaming, but I still get this error when t...
There's no glDrawElements() or glDrawArrays() that renders these three textures. Can someone please help me?XrCompositor_NativeActivity.c is an OpenXR Android Studio Native Development project from the Oculus OpenXR Mobile SDK.
For example, Mobile OpenXR Samples has a XrCompositor_NativeActivity.cHow can I convert XrCompositor_NativeActivity.c to c++ and run the app successfully? I tried renaming the extension to .cpp, making changes to Android.mk, etc... but I keep running...
Using the latest Android Studio and running latest OpenXR's hello_xr, clicking on left controller menu button causes the game to crash. Can someone please tell me how to fix this issue? I've been reading up on the OpenXR Input API, but I find it very...