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I am using the OpenXR Plugin (1.8.2) with Unity 2022.3.4f1 and I need to disable position tracking. To do this, I set the tracking type in the TrackedPoseDriver component to "Rotation Only", but since there is still some stereo separation between the...
The OVRRaycaster script only uses the Rect Transform of the UI element to perform ray casting and does not take Raycast Padding into consideration. If anyone has a quick fix for this, I'd love to hear about it!
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