I am using the OpenXR Plugin (1.8.2) with Unity 2022.3.4f1 and I need to
disable position tracking. To do this, I set the tracking type in the
TrackedPoseDriver component to "Rotation Only", but since there is still
some stereo separation between the...
The OVRRaycaster script only uses the Rect Transform of the UI element
to perform ray casting and does not take Raycast Padding into
consideration. If anyone has a quick fix for this, I'd love to hear
about it!