Honored Guest
since ‎11-02-2021
2 weeks ago

User Statistics

  • 1 Posts
  • 0 Solutions
  • 0 Kudos given
  • 0 Kudos received

User Activity

In Oculus-Unreal 5.2.1-v56 you have the option of using the OculusXRHand component, but this is not compatible with the standard MannyXR Skeleton, even after remapping: You can however look at using OpenXR Hand EXT which, in combination with https://...