Hello,I have a question regarding the new Meta Avatars SDK that recently
came out. I wanted to ask how can I use the full manifestation for an
avatar? In the Unity inspector, when I change the Active Manifestation
to Full, the avatar just disappears....
Hey, I only have one event system in my scene. The one inside the
UIHelpers prefab. And the laser and line renderer work fine in playmode.
But they aren't present in my build. Do you know what else can be done
to solve this?