User Activity

From Meta XR Core SDK v63, the "Changes to OVRPlugin detected" dialog appears even without any plugin changes. I discovered that OculusProjectConfig.asset contains hashes of the plugin's FULL PATH from v63. This means that simply moving the project o...
Has anyone managed to enable the passthrough function?https://developer.oculus.com/experimental/passthrough-api/ I've tried the Oculus Integration 31.0 passthrough sample scenes, but I'm getting the error "Failed to initialize Insight Passthrough. Pa...
In Quest development, we use InputFocusLost and InputFocusAcquired messages to pause the app. However, if you open the Oculus menu and further open or close the Wi-Fi settings screen, unnecessary InputFocusLost/InputFocusAcquired messages are sent, w...
Has anyone been able to get the new Oculus Integration 19.0 system keyboard to work?I enabled the new universal menu, turned on Focus Aware and Requires System Keyboard in OVRManager, and called TouchScreenKeyboard.Open. I think that's all things I h...
I've noticed standalone executables built with Unity 5.1.1f1 "Virtual Reality Supported" checked bring massive CPU load when Oculus Rift is *not* connected. It also makes the program very unresponsive (0.5-1 seconds lag on mouse and keyboard). In edi...