Currently the eye and facial tracking on quest pro works quite well for
me, but i couldn't ignore the fact that it doesn't give out data for
tongue movements or positioning and pupil dilatation for the eyes;I've
been using the facial expressions capt...
About the transparent menu's, that's something i'd like to see, even if
it's a theme thing, being able to adjust colors and transparency.Hmm,
what about almost fully translucid menu? i mean, literaly glass-like
entities fliyng in front of you.Who kno...
100% agree with that...We don't need 1ms latency joysticks, any game
that need a very fast input will relay on tracking or buttons, never
joystick action, so there's absolute no reason to not use a hall effect
joystick.I've been using this kind of jo...
If we could have a mix of the quest pro and the quest 2, it would be
enough for meWhat i mean here is what is missing on one headset that the
other one have, for me the perfect mix would be:The quest pro as it is,
but with a simple change: The modula...
The native eye-tracking of VR-Chat is a update of VRChat, not from this
update. And Eye-Tracking was already working before v53 PTC, any app or
game can make updates to suport it.