Quick question: Is there no way to change the profile user while in the
application? I can't seem to find it, either in the C or C++ api.I also
can't seem to modify the IPD directly (a lesser alternative), is that
true?I'm stuck on 0.3.x because of l...
Whoops yeah I was interchanging texture and FBO there. They have a say
in if you use 1 or 2 textures, but I don't think they'll ever care which
you use
"jherico" wrote:... where you put your frame generation on one thread
and distortion and display to the rift on another thread. Is this
something that is possible/advantageous in OpenGL? I'm not very
experienced in OpenGL, but I always thought only o...
"jherico" wrote:Using a single FBO or dual FBOs is pretty much a matter
of taste I think. I find the code for 'FBO per eye' to be easier to
follow, which is why I use it. And the addition of a single addition
glBindFramebuffer() call per frame isn't ...