Wit is very good at understanding what both human voice and intent. but
sometimes I want to make the player to say exactly what I set in the
Utterance section. an example could be an in-game passcode. I don't know
how to do it since Wit's response ma...
When would the passthogh api be available to Unreal Engine? Every
documentation I found was for Unity.Would it be added to Unreal Engine
anytime soon?I really don't want to switch to Unity for this and
recreate my project.