Hello everyone,I followed this tutorial in order to make a minimal build
example for the Oculus Quest:
https://www.youtube.com/watch?v=JyxbA2bm7os. I did not import any 3D
objects to the project. When deploying to the Quest (1) and analyzing
the fram...
Hello everyone,I have investigated the problem further and found that
the Universal Render Pipeline (URP) is the problem.Setting up the
project as described below does not cause any problem, but as soon as
you click on the main camera of the XR Rig, ...