since ‎02-03-2022

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  • 32 Posts
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I keep having extremely large values coming from the StandardVelocityCalculator that don't make sense with how the hand is moved. At first i thought it was tangential velocity influence, but turning that down still showed issues. However these issues...
I just updated from v40 to v42 of the interaction SDK, and noticed that hover events no longer work as expected. Instead, when an object is grabbed, a hover event is triggered followed by a select event in the next frame. This prevents any custom hov...
The description on how to use HandWristOffsetUndoWizard is really confusing. What object am I setting for Wrist offset? Has anyone had success in updating their HandGrabPose objects?
I'm trying to detect a system "recenter" event for our game. OVRPlugin.GetLocalTrackingSpaceRecenterCount seems to work when using controllers, but doesn't change at all when recentering using the hand tracking menu. From some light debugging, it see...
Ever since Integration SDK 37.0, whenever running a game in-editor, after rendering a few frames (less than 20) of the game scene, the entire player will freeze up, sometimes for a full minute. Occasionally it's so bad I have to force restart unity. ...