I'm currently developing an app that uses the Meta Avatars SDK and I
have the problem that I don't have two oculus quest 2 to test and I need
them because the meta avatars needs a userID to get the avatar, so I
keep asking other people to help me wit...
I want to make a multiplayer expirience in VR with unity and I want to
use de meta avatars SDK but I can't find a guide on how to do it, and I
think is because I don't have to much expirience in networking but the
documentation doesn't help me. I can...
Is kinda like they are overlapping but I turn off the visuals of the
interaction sdk so you just see the avatar hands. And no, any frame
drops, works perfect and we are running standalone in oculus quest 2
it is not attached, but it follows the movement of your
controllers/hands so is the same thing. you just use it as you would do
normaly without the avatar SDK (sorry if my english is bad)
For your first question, check that you are using unity 2020 LTS
version, the avatar sdk wont work with unity 2021 or 2022.and for the
second question it depends, why are you trying to add collisions to the
finger? if is for interact with objects or ...
I had the token issue for the other players who were testing the app
with me and the way to solve it is to add them to your organization or
submit your app as alpha and add them as testers. As I understand it,
this happens because users need to have ...