Hello y'all, TLDR :I'm beginnning in VR development with Unreal, and for
a small appplication I need to know if someone wear the headset and the
"Is Head Mounted Display Enabled" variable in my blueprint doesn't work
with the quest 2. For more detail...
Hello again, i found a way to work around "Is Head Mounted Display
Enabled" and it's checking the "Get HMDWorn State" (
https://docs.unrealengine.com/4.27/en-US/BlueprintAPI/Input/HeadMountedDisplay/GetHMDWornState/
) in case anyone got the same prob...