Hello everyone,I'm developing a VR game for the Quest 2 using Unreal
Engine 5. The game is quite graphically demanding, with two levels each
containing about 1,000 actors, instances, etc. I managed to get the
framerate to 72 FPS, though.The Issue:I'm...
Thank you so much I had the same problem and this works. I attach an
image of how I implement it, it is the same solution as Anonymous but
applied in a slightly different way.