Hi, my name is Ariel. I have been having issues trying to contact the
Oculus Support Team. I have created two tickets in which they both got a
response saying they were assigned to Oculus Submissions Team. It's been
2 months already and I haven’t rec...
Hi, my name is Ariel. I have been having issues trying to contact the
Oculus Support Team. I have created two tickets in which they both got a
response saying they were assigned to Oculus Submissions Team. It's been
2 months already and I haven’t rec...
Hello, Unity developer here, I know this is old, but hopefully this can
be useful for someone. FFR will greatly help if your scene\app is fill
bound on performance (basically means at the fragment shader stage,
where the gpu calculates the color of t...