According to the Meta Avatar SDK documentation:"We encourage using
avatars as NPCs as a way to help virtual worlds feel more alive in
single and multiplayer experiences. Consider using the SDK-provided
presets as a diverse set of characters for this ...
I teach an Intro to XR class and implemented a light framework for
replicating multi-player objects such as Bullets. Would be interested in
any feedback. Depends on Photon Pun.Unity Package may be found
here.using Photon.Pun; using System.Collections...
I have a personal quest 2 and 6 for teaching at my school. Starting
yesterday, all of them cannot load user profile. All have been converted
to Meta accounts; one is a personal account tied to Facebook and the
rest are new test user accounts. Please ...
On https://developer.oculus.com Org Manager, my test user accounts now
indicate that the accounts are inactive and must be migrated to Meta
accounts. When I attempt to migrate a test user account, I receive an
error that the test user email is alread...
FYI I discovered while preparing an XR Template project for teaching an
XR class using Quest 2 hardware that when installing the latest Oculus
Integration software, if you accept the suggestion to upgrade the
OVRPlugin that you can no longer run the ...
Nope, I found no convenient way to create or apply animations. Also, the
avatars were too cartoonish for my purpose. Sticking with UMA avatars
and Mixamo animations but I also abandoned XR for my AI tutoring
application, going with just a Windows app...