Hello, I'm trying to use "Shared Spatial Anchor" API in my project. When
I try to Cloud Save my anchors, sometimes it succeeds but sometimes it
fails. And somecase this Quest 2 device works but the other Quest 2
devices doesn't work. Please tell me w...
When I build an empty scene with URP setting to Quest, I get GPU Level
99.I have tried with unity editor version 2021.3.1f & 12021.3.18f1.Is
URP still unstable "GPU-wise" with Quest?