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since ‎05-01-2022

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Hi, the lightmaps work fine in the editor and when I run the game on windows. However, when I build it into the Oculus, the game is pitch black.
Hi! If I build my project for windows, everything is fine and the lightmaps show perfect. However, when I build the same project on the Oculus, the lightmaps are not working and my entire scene is pitch black. What could be causing this?