Hello, I'm using the OVRInputModule eventsystem to have controller
interaction with some UI elements. When the Quest 2 is stationary
everything works fine. When I move my Quest 2 around it stops getting
hits with my UI elements (It also happens with ...
I decided to simplify the issue in a whole new unity project. For some
unknown reason, the simplified version decided to work in the new
project. Then I transferred all my code to the new project and it works!
I don't find any differences between the...