For both the Oculus App store and Rift APP-ID and Password where
changed.I was testing, then all of a sudden it kept failing the
entitlement checks.Then I noticed the APP-ID and PASSWORD on the
developer dash where MUCH BIGGER numbers than they had b...
I added new tools to https://github.com/RiverExplorer/UnityWithMetaThe
KeyStore manager. In order to add an application to the Meta App Store
you need to digitally sign the application. This video shows you one way
to do that.The KeyStoreAsset code i...
I tried to release this to the Unity Asset store. But they said it was
too small.BumpBuildVersion updates the version number each time you
build.And on Android (Oculus) it increments the Bundle Version Code
needed to push the the Meta App store.I pla...
I just get this when attempting to download the SDK. Happening to me for
days:Sorry, something went wrong.We're working on it and we'll get it
fixed as soon as we can.Go BackHave be
This may help, it may have been accidentally checked.Uncheck "use
experimental".I forget where the setting is on unity. I *think* it is on
the OVRCamera or OVRManager. It is a OVR or Meta component.On Unreal:
Project Settings->Plugins->Meta XR->suppo...
It kind of has it. Their dialog is busted. At the verry-verry bottom is
the top of letters (at least on my 3), when it pops up. It is an always
allow text. It takes a few tries, but you can click it.Their dialog is
too short for their message. Seems ...
It seems they did away with the Link 'console' and display.After the
what looks like loading screen starts (The meta symbol with the
particles flying by). It is connected. It just fails to tell you. So
when I hit play on Unity, it runs.They seemed to...