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since ‎06-08-2022

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Hello, is it allowed to publish commercial games with modified Oculus Integration SDK?I have read the license here:https://developer.oculus.com/licenses/oculussdk/ Seems only examples' source code is allowed to modify and publish, but exclude all SDK...
I tried to Build & Run BasicGrab example under Interaction/Samples/Scenes from Unity to my Quest 2, but it ran in a plan(Like settings dialog) in Quest 2, think it should be a VR scene around me in HMD instead of a plan, is there any settings I'm mis...
Is there any documents on explain the folder architecture of Oculus Interaction SDK?Like an explanation of each folder is in charge of what function, I know folders like AudioManager, Spataializer, Voice are most for audio processing(SoundFX, Surroun...
What is the relationship between Unity XR Interaction Toolkit and Oculus Integration SDK? I can see in C# script, Oculus Integration SDK referred Unity XR SDK objects, like: using InputTracking = UnityEngine.XR.InputTracking; using Node = UnityEngine...
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