Inside the following
prefabs:Assets/Oculus/SampleFramework/Usage/Prefabs/UIOverlay.prefabAssets/Oculus/SampleFramework/Usage/DistanceGrab/Prefabs/DistanceGrabSquirtGunPf.prefabAssets/Oculus/SampleFramework/Usage/SceneManager/Prefabs/Couch.prefabAsset...
This is much needed. As others said, seeing all apps ever installed
clutters your library and makes it harder to navigate, also discouraging
the exploration of new apps.
This is much needed. As others said, seeing all apps ever installed
clutters your library and makes it harder to navigate, discouraging the
exploration of new apps.
Hey, did you find and event or a way to detect when you change to
hands/controllers?edit: for now I'm polling
OVRPlugin.GetHandTrackingEnabled() every second