We have a PCVR version of our app and need to build on Windows
Standalone, but when we try to build with the Meta XR Core SDK installed
we get the following
errors:```Library\PackageCache\com.meta.xr.sdk.core@2d7964560fb1\Scripts\EnvironmentDepth\Dep...
Hi, we're using Required Asset Files to store our Unity Addressables
data, and it works correctly from a clean install, but after updating to
the next version our files don't seem to have been updated correctly.
The bundles do not load the new conten...
Getting the following warnings and errors after updating from 69.0.2 ->
71.0.0 in Unity 6000.0.23f1
Library\PackageCache\com.meta.xr.sdk.core\Editor\OVRSceneVolumeEditor.cs(26,37):
error CS0118: 'Editor' is a namespace but is used like a type
Library...
We started uploading builds to test in App Labs to our unpublished
tracks in App Labs but our app isn't showing up for our developer
accounts. I've seen other unpublished apps show up in my library before
we even upload a single build.What can we do ...
What fix did you apply locally?added `UnityEditor.Editor` to the
following classes: public class OVRSemanticClassificationEditor :
UnityEditor.Editorpublic class OVRSceneAnchorEditor :
UnityEditor.Editorpublic class OVRScenePlaneEditor :
UnityEditor....
> Hmm, I just created a new project in 600.0.23f1, installed the v69
all-in-one package, then updated it to v71 without issue. Could you
share the following?The only additional package I installed was
Addressables v2.3.7gist of manifest.json Script D...
Of course I tried these things and only workaround was to roll back to
v69. But our project requires the new features in v71. The issues seems
to be that the namespace is now missing in the library for the editor
folder. Please fix it. I was able to ...