Is this expected behavior for ASW? I can get 60fps in this scene however
when I force ASW on I get these artifacts.(I'm running a 6900xt & a
5900x)
Is there any update on this, as in is this an acknowledged bug by
Oculus? Just want to know since I need it for flight simulators where
you cant maintain 72fps, really makes it hard with these artifacts
everywhere. Its causing motion sickness for me.
I'm running all the latest drivers and software, here's the logs. (It
doesn't let me upload a .zip so here's a google drive link:
https://drive.google.com/file/d/1RN1KDShgad-MAhwaHuTWCH7nM26qrGUZ/view?usp=sharing
)